Monday, October 23, 2006

An Aborted Universe



Exactly three years ago a role-playing campaign was begun and was left unfinished. Its really such a waste. I take playing God very seriously. When I design a world I want it to have enough culture to fool an anthropologist. Myths, rites of passage, hero stories, exotic food, beliefs about the afterlife, quaint swear words, bizarre sexual customs, the works. It is all excessive on a crazy baroque level since most of it will never be relevant in terms of actual gameplay. Gamers are not aesthetes and its hard to appreciate the ambiance if you have to keep track of hitpoints, gold pieces, the name of the whoreson who stole your bag of holding, etcetera.

Gamers have a Teleological philosophy in the Aristotelian sense. Things exist for a purpose. A +3 assassin's dagger is meant to stab human or humanlike creatures in the back (that is its Final Cause) and so it is a good gamers duty to fulfill the natural order and go find someone to stab in the back. It is hard to argue with such clear reasoning. It is my job to facilitate gamers self-actualizing tendencies and need for violence (DMing is a lot like therapy) while keeping the intricate social fabric responsive and noticable from time to time. Though it is a losing battle, I try to keep everying logical and believable, from the battles to the rubbish in the dungeon cells.

What's really so fascinating about role-playing is the illusion of freedom that is willingly assumed by the gamers. For it to work the players should have the feeling that they are actually in control of their destiny, or at least the destiny of their made up characters. It is the DM's job to make that happen, to make players believe in their self-efficacy, their ability to control (it so happens all of these are psychological constructs). If this is properly done the illusion will be successful, the game will be able to give gamers the feeling of Power. King Kong on speed. Novus Ordo Saeclorum.

"Though its only a clever game" lyrics from Sunny Day Real Estate's "One" and quite true in the case of role-playing. It was Rousseau who said that the illusion of freedom was sufficient in terms of educating the young, meaning real freedom for teenagers was preposterous. Liberty is always sacrificed to order. Role-playing is ultimately a story, and all actions and events should contribute to the grand scheme however obscure. Sudden plot twists, deus ex machina, the bait and switch, cunning yet very obvious clues, diabolical traps, recurrent meetings with a hooded stranger who turns out to be the king's sexy illegitimate daughter who is also a level 10 summoner, the disguised villains in scoobydoo, it all satisfies one thing: the dark humor of the Creator (in this case, Me). Makes you wonder whether its really that easy to make people believe that they are the masters of their fates in real life (actually there are very intriguing experiments on this theme).

In the end, just trying to make an almost believable microcosm is already half of the fun so its not all bad. Like it said in Foucault's Pendulum, its really lonely work being God but someones gotta do it

Game log from October 21, 2003 here
Game log from October 23, 2003 here
Game log from October 30, 2003 here
Game log from November 5, 2003 here
The Races here
The Pantheon here
The Wierd of House Middletower (unfinished) here
The Bright Prince (unfinished) here

6 comments:

Andalusia said...

Makes you wonder whether its really that easy to make people believe that they are the masters of their fates in real life (actually there are very intriguing experiments on this theme).

WAHAHAHA ayoko nang maging control-freak that way, yun lang, & I'd rather be an escapist within the so-called real world instead of trying to live out my truths in some forged realm. Sigh. Sometimes truth is stranger than fiction, & I'll always choose the former. Besides, I think games are supposed to relax my withered mind, not contort it even further. Or maybe my idea of fun is stupid after all. Ay, ambot.

sonicmute said...

not me. if i wanna relax id sleep. well, some of the best "truths" written are found in works of fiction. if you think about it maybe fiction is a lot more honest than people who claim to know truth. science has taught me to be humble regarding stuf like that. here is to dreams and worlds without end!

Andalusia said...

hehe science won't make me stop crying all day everyday unless I take anti-psychotic drugs. science & fiction can't help me deal with my despicable dysfunctional family & social life completely, unless I raze our house & the entire community to the ground. science & fiction may explain to the point of validate all my feelings & why the world's so fucked-up but it won't eradicate the void within, unless I cut myself up at the right places, but I'm too chicken for hara-kiri. I have no honor like that. & dreams have no meaning unless you assign such to them, then worlds are bound to rise & fall anyway, no matter how much you hold on to them... like what for example Nero, Napoleon, Hitler, & Marcos did.

sonicmute said...

i think you misconstrued. i wasnt waving a flag and hailing science almighty, i actually meant the opposite. as someone in a field of science, i know what a short sighted and flawed thing it is. i was only pointing out that we should be humble about the truths we claim to know because only the questions are sure and clear, not the answers.

some people are willing to live with uncertainty seeking truth with a capital T, while others are certain and happy. i do not believe one can be both at the same time, so every once in a while we have to choose. i believe i am one of the former and that eventually if i live long enough i would be the latter.

and when i talk about worlds i talk about all the possible worlds beyond this one, even those incapable of being imagined. again no answers here, but fiction, fantasy and philosophy explore possibilities, human possibilies, and therefore meaningful

sorry, i have no antidote. stick with me and i will throw you questions, contradictions, riddles and doubts. this is certain

d\k said...

wew watta discussion. astig basahin ulit ung mga logs j. hehe

Andalusia said...

wahaha sige sama ako tas tambay na lang tayo ulit. mas masaya eh mas may saysay paminsan ang kawalan.